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Onslaught - 3D Animation
Project Type: Motion Graphic Animation Project
Purpose: Explore animation basics and highlight the beauty of transformation through a captivating series
Key Takeaways: Transformative Animation, Simple Form into Complexity, Growth
3D Hybrid Prototype
The objective of this project was to utilize Grasshopper and Rhino to design wearable 3D products. The project's essence lies in the creation of spatial typologies on a human scale. It delves into comprehending how this study functions as a performative structure in relation to the human body. This exploration is conveyed through a blend of diagrams, line drawings, shaded renders, and textual analysis.
Mapping on the Human Body
Precedent Study



Formal Logic

Variables

Combining Typologies



Renders



The Onslaught - Unity Game




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