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Onslaught - 3D Animation

Project Type: Motion Graphic Animation Project

Purpose: Explore animation basics and highlight the beauty of transformation through a captivating series

Key Takeaways: Transformative Animation, Simple Form into Complexity, Growth

3D Hybrid Prototype

The objective of this project was to utilize Grasshopper and Rhino to design wearable 3D products. The project's essence lies in the creation of spatial typologies on a human scale. It delves into comprehending how this study functions as a performative structure in relation to the human body. This exploration is conveyed through a blend of diagrams, line drawings, shaded renders, and textual analysis.

Mapping on the Human Body

Precedent Study

Formal Logic

Variables

Combining Typologies

Renders

The Onslaught - Unity Game

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